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MEGADOOM II - iso.7z
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Text File
|
1995-01-08
|
7KB
|
108 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
BARON 17.14 1L
BARON 17.14 HARD_ONLY 1L
CACODEMON 213.36 8
CACODEMON 106.68 MULTIPLAYER 4
CHAINGUN 2.29 1
BFG9000 3.05 MULTIPLAYER 1L
PLASMA 1.52 MULTIPLAYER 1
LAUNCHER 1.52 MULTIPLAYER 1
BLUEBALL 1.52 1
DEADPLAYER 1.20 5
STIMPAK 2.29 ;3
SHOTGUN 4.57 3
SERGEANT 71.46 DEAF/AMBUSHMEDIUM_AND_HARD 10
SERGEANT 107.19 DEAF/AMBUSH 15
SERGEANT 42.87 DEAF/AMBUSHHARD_ONLY 6
TROOPER 32.16 DEAF/AMBUSHHARD_ONLY ;5 ;This item is inocuous
TROOPER 32.16 DEAF/AMBUSHMEDIUM_AND_HARD ;5 ;This item is inocuous
TROOPER 6.43 DEAF/AMBUSH ;1 ;This item is inocuous
TROOPER 12.86 ;2 ;This item is inocuous
DEADPLAYER 0.24 DEAF/AMBUSH 1
MEDIKIT 1.52 DEAF/AMBUSH 1
STIMPAK 0.76 DEAF/AMBUSH ;1
LAVISOR 1.14 1
INVULN 1.52 1
SPECTRE 16.43 1
SERGEANT 7.15 HARD_ONLY 1
SPECTRE 32.86 MEDIUM_AND_HARD 2
SERGEANT 28.58 4
IMP 28.58 DEAF/AMBUSHMEDIUM_AND_HARD 4
IMP 57.17 DEAF/AMBUSH 8
GARMOR 2.29 1
SHELLS 6.86 ;9
CACODEMON 53.34 DEAF/AMBUSH 2
DEMON 49.29 DEAF/AMBUSH 3
DEMON 49.29 DEAF/AMBUSHMEDIUM_AND_HARD 3
SPECTRE 16.43 DEAF/AMBUSH 1
MEDIKIT 12.19 8
BULLETS 3.05 2
BACKPACK 1.52 1
SHELLBOX 0.76 1
SERGEANT 21.44 MEDIUM_AND_HARD 3
DEMON 65.73 MEDIUM_AND_HARD 4
BARON 17.14 MULTIPLAYEREASY_AND_MEDIUM 1
RADSUIT 3.43 1
CACODEMON 26.67 DEAF/AMBUSHHARD_ONLY 1
IMP 21.44 MULTIPLAYERDEAF/AMBUSH 3
SERGEANT 21.44 MULTIPLAYERDEAF/AMBUSHMEDIUM_AND_HARD 3
SERGEANT 14.29 MULTIPLAYERDEAF/AMBUSH 2
DEMON 16.43 MULTIPLAYERDEAF/AMBUSH 1
DEMON 32.86 MULTIPLAYERDEAF/AMBUSHMEDIUM_AND_HARD 2
BARON 17.14 MULTIPLAYER 1L
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 152 ;Strict standard for exact placement
;PER 129 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;